Joseph Aranda Portfolio
Hello! Welcome to my Portfolio. I am a recent Grad from Full Sail University with a
Bachelors of Science in Game Design.
Below you will find my latest projects. Please feel free to look it over and thank you for taking the time to look at my work.
Engines
Programming
Design
Adobe Photoshop
Maya
Google Draw
Skills
Unity
C#
Design / Development
Game Design
Level Design
UX/UI
Scripting
3d Modeling
Debugging
Playtesting
Quality Assurance
Programs
Office
Perforce
Microsoft Office
Google Docs
Experience
Gravity Works
9/17 - 2/3
MineSweeper Reimagined
08/17 - 09/17
Roles : Level Design, UI Systems Design and Development inC#
Platforms: Windows.
Created a simple UI to add a modern feel to a classic game. Implemented the points and timer systems as well as a new Lives mechanic that isn’t seen in the classical Minesweeper.
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Production Length - One month
Virus Showdown
05/17 - 06/17
Joe's Crab Shack | Lead Line Cook
05/16 - 10/17
Maintained the quality and consistency of products that Joes is known for. Assuring staff followed through with proper procedures. Assisted in daily orders and inventory. Supervised and managed all the stations during service.
Roles: Game Designer, Developer
Platforms: Windows.
Designed a game based off the theme “Double Trouble”. Created and implemented the mechanics, both front and back end systems. As well as all UI content and effects.
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Production Length - One month.
U.S Taco Co. | Kitchen Manager
07/14 - 09/15
Managed a kitchen staff of 15+. Maintained the staff’s schedules to meet the monthly labor cost goals, assured that daily tasks were completed in a timely manner, placed weekly orders of products needed. As well as keeping inventory, food costs, labor costs, and the quality of our customer service to par.
Roles: UI Systems Design / Implementation, FX, Development in C# and QA.
Platforms: Windows, Apple.
Designing and implementing the UI such as Frontend menu systems, in-game HUD and various other features. As well as continually manipulating the UI content and assets to reflect our progress to the final version. Took initiative in creating Fx assets, assisting in development. As well as connecting all current systems that the user needs.
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Production Length - Five months

Projects
The following projects were class assignments.
If you would like to play my games i have provided links to my projects and they will be available for you to download.
The games that I have created are made for Windows
Thank you for your time and have fun!
Click on the one you want to play!
*Minesweeper Reimagined and Virus Showdown were meant to be prototypes, thus not completed.
Creative Assets
Coming Soon
Education
B.S. Game Design | Full Sail University | 2018
A.S. Culinary Arts | C.S.C.A le Cordon Blue | 2007



